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All of downloaded models didn’t work correctly right from the box. Also there is a lot of options for textures. Meshes might be animated in Object Mode or Posing Mode, might be integrated into. But Blender allows everything of it in different ways. Particularly texturing, firing and reloading animations are expected in those models. Especially interested in weapons for FPS games for now.
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What I really want to know is how to integrate blender models downloaded from free sites into Babylon projects. I even mentioned about it here: How to attach physics to imported mesh? With such simple examples without animation I hadn’t problems even on my own. Some glTF-Blender-Exporter examples even failed to export. Unfortunately, provided advices didn’t help much.
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